Thursday, March 22, 2012

PS Vita Review: A Solid Piece of Hardware Backed by Great Games

I have had the Vita now since it was released on Feb. 22.  For my gaming purposes and to save a little extra cash, I decided to get the Wi-Fi model which retailed for $250.  I picked up the system, a game, and a memory card the day of its launch, and I can say that I have been satisfied with the type of gaming experience it offers.


Hardware

Slightly larger than its predecessor, but certainly more comfortable to hold, the PS Vita is a very sleek looking device.  Boasting an impressive OLED screen, the PS Vita is capable of producing some very nice looking games.  Everything on the device feels of very high quality, and it starts when the gamer first boots up the system.  I cannot overstate how dazzling the OLED screen is, and even when playing the tutorial game Welcome Park, the screen is what immediately draws the player in.  While the screen is beautiful the PS Vita does so many other things right, that it is quickly becoming the center of my gaming time.  The front and rear touch screens are extremely responsive, and are implemented well into games.  Functions like the built-in Mic as well as front and rear facing cameras are also a nice touch, even if the camera quality is not up to standards of other things on the market such as the iPhone or 3DS.  The gyroscope function is nice and responsive but is pretty much on par with other motion controlled devices.

Perhaps the best hardware feature on the Vita is something that should have been implemented into handhelds a long time ago.  I am of course talking about the second analog stick.  A very simple addition makes all the difference when it comes to games, and the shooter genre in particular reaps the benefits of the dual analog sticks.  The actual analog sticks are small and have a bit of a learning curve at first, but after about 15 minutes I was able to pick up on the controls and it felt like controlling a console experience in my hands.

Battery life is one thing that every portable item is judged on.  This includes cell phones, tablets and portable gaming devices.  That is why when I first heard of the Vita I always imagined having to play close to an outlet, as the battery seemed like it would die quickly.  I am very happy to report that battery life is really quite good on the device.  There is about a five hour battery life on the device, and it can fluctuate depending upon use.  I have gamed quite extensively on the system, and I have never drained it to past half battery, and that is while ignoring battery drains (Wi-Fi, Brightness, Volume).  To me I judge the battery not in how long it lasts, but rather if it cuts my gaming experience short, and so far I have not had that happened.  It will be interesting to see if the battery goes bad over the next few years however, as batteries tend to do such things.

The biggest downfall to the system is that the Vita packs no on-board storage.  This means that gamers are forced to buy a memory card, which are conveniently priced by Sony.  The unfortunate thing about this is that since there is only one type of memory card for the system, Sony can charge an outrageous amount for it.  A 4GB memory card costs $20 while a 32GB card costs $100.  Some physical copies of games offer storage onto the actual game itself for things like profile saves.  Even though this exists, it is still frustrating that there is no internal storage on the device.  This wouldn’t be so bad if memory cards were reasonably priced, but as mentioned before they simply are not, compared to other, standardized forms of storage.

I have the Wi-Fi only model, and for the most part the Wi-Fi holds up well.   Connections are usually steady, and I have yet to find an online gaming experience where I experienced lag, although that has more to do with the software than the hardware.  Since I have the Wi-Fi only model, I have not been able to test the 3G version, and therefore can’t inform in regards to its performance.  I can however shed some light in regards to what the 3G is used for.  First and foremost heavy online gaming is not something that the 3G connection could handle.  Scores and times from various games can be uploaded from anywhere, but actual head to head gaming cannot be had on a 3G connection.  The Wi-Fi version works fine for online gaming but the 3G version cannot simply handle that sort of connection.  This could be some what frustrating for some, but what the 3G does do for the system is that it allows it to be used as a social media device.  Facebook, Twitter and basic internet searching can all be used over the 3G connection and thus it serves it’s social media purpose.

The PlayStation Vita is one very solid built piece of hardware.  Everything that has gone into the device caters to the core gamer and it is clear that was Sony’s intent.  It brings the console experience into the players hands, and it sets a new high for portable gaming standards.  I would recommend this device to any core gamer who has been looking to branch out of the console experience.  While relatively expensive, fans are already calling for a price cut, the Vita is worth every cent I dropped on the system.  It allows for me to take my gaming wherever I go, and not have to sacrifice the quality of games that I play.  While this type of system is not for everyone, I can recommend this to anyone looking for a new handheld device.

Hardware Score: 9/10

No comments:

Post a Comment